📄️ A Basic Application
In this guide, we'll create our first Vantor Engine application that works cross-platform on all supported platforms using the same logic and just a few lines of C++ code.
📄️ The Object System
In commercial engines like Unreal Engine, you work with Entities that represent objects in your game or scene that you want to render or interact with. You can attach Components to these entities, where each entity can have multiple components, but only one of each type.