Introduction
Vantor Engine is a proprietary game engine developed and used internally by Vantor Studios.
It is designed for performance, flexibility, and full control over the engine's architecture, rendering pipeline, and tooling. Vantor Engine powers all of our in-house projects and is intended for educational purposes and not for external use and public distribution, because of it's low-level architecture and it's undetected bugs.
warning
This documentation is only intended for internal developers working with the Vantor Engine.
Development Status
danger
The API of Vantor Engine can change at any given time and has no legacy features to support older versions!
The Engine is still in young development and has many undeveloped and buggy features, that can drastically improve performance.